Welcome to the DRHA 2022 programme. Below you can find the detailed schedule of events and panels that will take place during the conference days.

Please note that it might be subject to changes. 

Location: Town House [go to map]

13:00 Coffee and Registration
13:45 Opening of the conference
[live streaming]
Opening Keynote
Professor Elizabeth Price, Machine for a Virtual Garden

[live streaming]
In her Keynote ‘Machine for a Virtual Garden’ Elizabeth Price will reflect upon a current visual art project informed by research in Glasgow University Archives, specifically the Stoddard/Templeton collection concerning the design and manufacture of carpets in Scotland. This collection includes an extraordinary collection of hand painted carpet designs, most of which are cartographic in their logic. They map out an ideal, imaginary ‘garden’ site within the horizontal ‘field’ of the carpet, featuring permanently blooming variations of flora and fauna. Further to this, the material qualities of the carpet surface are used to suggest sensual, downy qualities of grass, moss or petals, and the tessellation of repeat patterns used to infer the rhizomatic sward of undergrowth. This notion of the carpet imagines a terrain that is luxurious and vacant. In many of these designs it is possible to identify dislocated motifs, including the sinuous saz leaves found in Ottoman rugs; the acanthus scroll of Baroque; and the trefoil petal of Gothic architectures. Of course, these highly stylised forms are already somewhat remote from the flora and foliage they depict – and when they occur within the Templeton carpets – are also dislocated from the historical and cultural contexts that created them. As an artist working in moving image Price will further reflect upon how these complex image sources are manifest through the industrial processes of carpet manufacture, specifically the extraordinary ‘spool loom’, which shares a close technical history with the images she makes. She will also address the related social politics of labour: the spool loom was specifically created to be operated by women. This project in being developed in collaboration with the Hunterian Gallery, Glasgow University. It includes the commission of a new audio-visual work and a carpet, made in collaboration with Dovecot Studios Edinburgh to be presented as a solo exhibition ‘UNDERFOOT’ at the Hunterian Gallery in November 2022. The exhibition is supported by Creative Scotland, Glasgow and Kingston Universities.
15:15 Deep Green Panel with RBK, chaired by Ioanna Rossi
[live streaming]
Kimia Koochakzadeh-Yazdi, Everything and Nothing
Laura Plana Gracia and Claude Heiland-Allen, Ommatidia – Open source live AV performance
Teal Darkenwald and Sam Hayden, Mapping Movement to Sound: A Performative Exploration of Motion Capture, Sonification and Dance

Location: Stanley Picker Gallery [go to map]

Exhibition launch
Jennifer Gradecki and Derek Curry, Infodemic
El Putnam, Emergent
Irini Kalaitzidi, As Uncanny as a Body
Gianluca Balla, The Digital Painting Time Lapse Video as a Digital Performance
Sam Kaufman, Residue
Pat Badani, Bichi Networks
Kat Mustatea, Voidopolis
Fillitsa Ntouroupi, Greetings from Deepworld
Varvara Guljajeva and Mar Canet Sola, Keep Smiling
Marika Grasso Touched Screens
Toni Sant and Enrique Tabone Visualizing Wikidata for Artistic Practice

Location: Town House [go to map]
09:00 Registration
09:30 Opening keynote: Dr Michael Nitsche
[live streaming]
10:20 Coffee break

Parallel Panels

Location: John Galsworthy [go to map]
Panel 1: Sustainable Music Practices
  1. Shannan Baker, Challenging Musical Canons: Decolonizing University Classrooms and Christian Congregations through the Digital Humanities
  2. Steve Gamble & Jason Ng, Livestreaming Creative Practice on Twitch: the Question of Sustainability for Music Producers and Beat Battle Communities
  3. Cynthia Stephens-Himonides and Margaret Young, Adding to the Knowledge of the TPACK Framework: Music Teacher Identity Transformations and Adaptability to Online Instructional Delivery since COVID-19
  4. Zakiya Leeming and Christopher Melen, Composing with Learning Machines, Learning Machines with Composition: Research software engineer Christopher Melen & composer Zakiya Leeming discuss creativity with online platforms and PRiSM SampleRNN
Panel 2: VR /AR /XR Art & Performance Practices 1
  1. Daniel Morley and Charlie Henshaw, Covid 19 and the Virtualisation of Venue-based Creative Practices
  2. Camille Baker and Susanne Palzer, Intangible Threshold: Virtual Touch Performance Analysis
  3. Amy Winter and Mingjing Lin,Fashion in the Metaverse: Towards a 3D Printed Soft Robotic Parametric Skin
  4. Tsovinar Banuchyan and Cédric Plessiet, D’un Corps à l’Autre
  5. Kevin Miller and Marilyn Wyers, tyger.lamb.blake.wesley”: Reflections and Revelations in Experimental Film-making
Panel 3: Digital Collections & Archives
  1. Elliott Burns, Rita Aktay, Ritika Biswas and Doreen Ríos, New Models for Engaging with the British Council Collection Online
  2. Misha Myers and Stefan Greuter,The Interactive Archive: Transforming Live Immersive Performance through Screen-based and Interactive Technologies
  3. Michael Salu and Lande Pratt, Red Earth: A Digital Archive of the Future Sustaining Provenance and an Expanded Repatriation
  4. Lauren Warner-Treloar, Intangibility and Materiality: Digital Collections of Futurist Anti-Books

Location: Town House Theatre [go to map]
from 10:30 to 16:00
Dancing Chaos with Augmented Reality: An interactive Dance Performance
by Zjana Muraro

12:45 Lunch Break

Panels & Workshops

Panel 1 – Walking/Curating the City
  1. Harry Wilson, Remote Walking with Technology During COVID-19
  2. Joanne Scott, Sound Walks in the Post-Pandemic Smart City
  3. Kristina Anilane, Curating the City: Observations of an Emerging Global Urban Initiative and its Digital Futures
  4. Adam Powell –, Digital Curation and Rhizomatic Authorship
Panel 2 – VR/AR/XR Art & Performance Practices 2
  1. Aneta Mancewicz, Performative Scenography in Augmented Reality Theatre
  2. Sophy Smith and Kerry Francksen, Immersive Performance in Digital Environments: Observing New Methods and Approaches to the Creation of Live Performance
  3. Adnan Hadzi, Post-Pandemic Transformations through Extended Reality Artistic Research
  4. Ada Hao, ConTagion, ConTactic, ConFronted, ConTinuance: A Performance of the Disquiet
Panel 3 – STEAM Practices
  1. Lora Markova, Sustainable and Creative Innovation in Live Experiences and Festivals – UNBOXED: Creativity in the UK
  2. Ulrike Kuchner, Mona Nasser, Pieter Steyaert, Diego Maranan and Angelo Vermeulen, Biomodd: Hybrid Practices for Sustainability Across Art and Science
  3. Andy Weir, Dust Against the Anthropocene: Pazugoo and Nuclear Geo-fiction
  4. Sheng-Hung Lee, The Transformation of Design Platform Under System Thinking
School of the (Im)Possible: Reinventing Art and Education for Social Impact in a Hybrid World
By Francine Kliemann and Marcia Donadel
Interactive Archive Demonstration
Because the Night
By Misha Myers and Stefan Greuter

15:45 Coffee break

Panels & Workshops

Panel 1 – Digital Diversity and Accessibility in the Post-pandemic World
  1. Christian Riegel and Katherine Robinson, Diversity and Accessibility in Digital Art Creation
  2. Damon Strange and Alwyn Collinson, Equality, Findability, Sustainability: The Challenges and Rewards of Open Digital Humanities Data
  3. Heba Elsharkawy and Haitham Rashed, Claiming a Role for Digital Sustainability in the Framing of Cultural Values in Heritage Sites
Panel 2 – New Business Models for the Creative Industries
  1. Danielle-Maria Admiss and Samuel Onalo, Sunlight Doesn’t Need a Pipeline:  Imagining a Redistributed Ledger of Responsibility in the Arts
  2. Varvara Guljajeva and Mar Canet Sola, Sensemaking of NFT Art Market
  3. Nora Perry and Jennifer Jenson, Show Me the Money: Mapping STEAM Programs for Low Income Canadians
Panel 3 – Digital Pedagogies for the Arts & Humanities 2
  1. Anna Rosa Troisi, Life-enriching online environments for higher education
  2. Liselotte Vroman, Gilles Callebaut, Joris Putteneers and Corneel Cannaerts, Digital Making as a Vehicle for Cross-disciplinary Learning
  3. Cathy Gale, Design Pedagogy as a Temporal and Spatial Practice: Reconfiguring Communities of Practice in ‘Blended’ or Hybrid Learning Environments
Panel 4 – Collaboration and Co-creation in Digital and Hybrid Environments 1
School of the (Im)Possible: Reinventing Art and Education for Social Impact in a Hybrid World [continued]
by Francine Kliemann and Marcia Donadel
16:45 Guided Tour – Dorich House Museum
capacity: 15 delegates. Please book in advance. Transport will be available. Instructions will be sent to delegates booked to attend this event.

Location: Dorich House Museum [go to map]
17:45 Travel to Dorich House Museum for Reception
18:00 Reception at Dorich House Museum

Location: Knights Park [go to map]
09:15 Registration
Architecture Atrium
Opening keynote: Patrick Schumacher(recorded) chairs to be announced
10:15 Coffee break

Panels & Workshops

Panel 1 – Digital Pedagogies for the Arts & Humanities 1
  1. Aoife Donnelly, Andrew Clancy, Tom Coward and Bruno Silvestre, o-designing a new Architecture Curriculum during a Pandemic
  2. Olu Taiwo, Decolonialising the Curriculum in the Post-Covid Era: Digital Storytelling: A paradigm for transcultural expressions
  3. Tania Lisboa and Diana Salazar, The Global Conservatoire: Developing a Sustainable Model for Online Transnational Learning in the Arts
  4. Dominik Lengyel and Catherine Toulouse, The Sustainability of Digital Design Pedagogy
Panel 2 – Collaboration and Co-creation in Digital and Hybrid Environments
Panel 2 – Collaboration and Co-creation in Digital and Hybrid Environments
  1. Clare Conway and Matt Hams, To do nothing but grumble and not to act…
  2. Mary Krell, Mute Chorus
  3. Megha Chauhan and Aniela Fidler Wieruszewska, Making a Mark: Craft, Co-Creation and Communication in Digital and Analogue Spaces
Panel 3 – Digital Activism and Community Intervention
  1. Fabrizio Galeazzi, Aya Musmar and Davide Natalini, Digital Stories of Heritage-led Resilience and Sustainability with Syrian Refugees in Jordan
  2. Kamila Mamadnazarbekova, Performing Antiwar Activism under Military Censure: Сyber Partisans and the Art of Political Intervention
  3. Sabah Uddin, British Muslim Self-Making on Social Media: Responding to Islamophobia in Britain
  4. Helena Wee, Face Stealers, Nomads and Unmasking Dissidents
Panel 4 – Digital & Intermedial Performance Practices 1
  1. Aleksandra Webb and James Layton, The Role and Importance of Digital Skills in the Production of Digital Performance
  2. Yangzi Zhou, “The Closest and the Farthest Away”: National Theatre Live and the Promise of Intermedial Spatial Practice
  3. Zhi Xu, Techno-Choreography and the Embodiment of Cultural Objects
  4. Varvara Guljajeva and Mar Canet Sola, Telematic Performance Forced by Pandemic: NeuroKnitting Beethoven
Art Club: Problem Solving Digital Fatigue By Joshua Y’Barbo

12:45 Lunch

Parallel Panels

Panel 1 – Digital Sustainability (Design, Communities, Practices)
  1. Mala Siamptani, Where the Digital Meets the Physical: a Jewellery Design Approach
  2. Tatiana Isaeva, Digital, Physical, Hybrid: Spatial Aspects of Net Art and Its Exhibition Practices (2010–2021)
  3. Makayla Lewis, Maintaining Normalcy in an Atypical World
  4. Sam Kaufman, Post-Image, Post-Frame, Post-Animal?: Abbas Kiarostami’s Afterlife
Panel 2 – Digital & Intermedial Performance Practices 2
  1. Chi Ho Lin, Post-covid Digital Theatre Landscape in Hong Kong: Redefining Theatrical Engagement and Body on Screen
  2. Bianca Mastrominico, Home-specific Performance and the Digital Staging of the Domestic in Flanker Origami
  3. Jon Weinbren and Jon Weinbren, Can an Avatar Act?
  4. Eirini Nedelkopoulou, The Value of Being Alone: Reconsidering Performance Engagement in Digital Culture
Panel 3 – Digital Technologies for Health & Wellbeing
  1. Sylvia Yung, Marius Terblanche and Advait Naik, Making Technology for Healthcare
  2. Julie Watkins, Alleviating Digital Fatigue: Actions to Increase Life-satisfaction
  3. Sarah Whatley, Steve Benford, Feng Zhou, Kate Marsh, Ian Ashcroft, Welly O’Brien and Tanja Erhart, Personalising Prosthetics: Digital Interventions in Disability and Dance
  4. Justin Christensen, Jennifer MacRitchie and Renee Timmers, Supporting People Living with Dementia to Accessibly and Meaningfully Engage in Creative Arts Activities Online During the Lockdown
Co-design of Inclusive Personas for Art Exhibitions and Multimodal Installations By Federica Delprino

Architecture Studio
15:30 Closing Reflections: Chair & Deputy Chairs
16:10 Hand-over event
16:30 On-site conference closes
Schedule to be announced soon

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